lynko mentor

Unreal Engine: For Cinematic and games Arabic Course

Absolutely, learning Unreal Engine can open up exciting opportunities in both game development and cinematic production. Here’s a rough outline of what you might expect to learn in an Arabic course focused on Unreal Engine for both cinematic and game development:

Course Outline: Unreal Engine for Cinematic and Games (in Arabic)

Module 1: Introduction to Unreal Engine

  • Understanding the capabilities and applications of Unreal Engine.
  • Exploring the Unreal Engine interface and navigation.
  • Overview of real-time rendering and its benefits.

Module 2: Fundamentals of Game Development

  • Introduction to game development concepts.
  • Creating a basic game project.
  • Setting up player controls and interactions.

Module 3: Creating Environments

  • Designing and building 3D environments using brushes and static meshes.
  • Applying materials and textures to surfaces.
  • Adding lighting and post-processing effects.

Module 4: Blueprint Visual Scripting

  • Learning Unreal’s visual scripting language, Blueprints.
  • Creating gameplay mechanics and systems using Blueprints.
  • Implementing basic AI behaviors.

Module 5: Advanced Gameplay Mechanics

  • Implementing more complex gameplay mechanics like inventory systems, quest systems, etc.
  • Exploring particle systems and visual effects.
  • Enhancing player experience through sound design and audio effects.

Module 6: Cinematic Production

  • Introduction to cinematic storytelling and camera techniques.
  • Creating cinematic sequences and cutscenes.
  • Utilizing Matinee and Sequencer for cinematic production.

Module 7: Real-time Cinematics

  • Using real-time rendering for cinematic sequences.
  • Creating dynamic camera movements and effects.
  • Implementing post-processing for cinematic aesthetics.

Module 8: Optimization and Performance

  • Techniques for optimizing your game or cinematic project for better performance.
  • Managing level streaming and LOD (Level of Detail).
  • Addressing common performance bottlenecks.

Module 9: Packaging and Distribution

  • Preparing your game or cinematic project for distribution.
  • Exporting projects for various platforms (PC, consoles, mobile, VR).
  • Understanding distribution channels and marketplaces.

Module 10: Final Projects and Portfolio Building

  • Applying the learned skills to create your own cinematic or game project.
  • Assembling a portfolio showcasing your work.
  • Tips for presenting your projects professionally.

Feel free to adjust this outline according to your specific needs or preferences. Good luck with your Unreal Engine learning journey!

Unreal Engine Course For games and Cinematic

1
Lesson01: Introduction to Unreal Engine
60
2
Lesson02: Import 3d model to unreal Engine
80
3
Lesson03: Low poly Game assets Technics
4
Lesson04: Unwrap UV technics for game assets
80
5
Lesson05: LOD System in Unreal Engine
60
6
Lesson06: Create 3d Environment in Unreal Engine
90

Assets Files: https://drive.google.com/file/d/1NLYYzgsKy_kTQuXHiNVgi0SnuisP6mxt/view?usp=drive_link

7
Lesson07: Create 3d Environment in Unreal Engine Part02
70
8
Lesson08: Create 3d Environment in Unreal Engine Part03
9
Lesson09: Create 3d Environment in Unreal Engine Part04
53

Learn how to use post-processing in Unreal Engine 

10
Lesson10: Material techniques In Unreal Engine
11
Lesson11: assets Sculpting in Zbrush
13
12
Lesson12: assets Sculpting in Zbrush Part02
11
13
Lesson13: assets Sculpting in Zbrush Part03
12
14
Lesson14: Introduction to lighting In Unreal Engine
70
15
Lesson15: Introduction to lighting In Unreal Engine Part02
65
16
Lesson16: Interior Lights In Unreal Engine
27
17
Lesson17:SkyLight In Unreal Engine
75
18
Lesson18:GPU lightmass In Unreal Engine
42
19
Lesson19:GPU lightmass In Unreal Engine part02
36
20
Lesson20:CPU lightmass In Unreal Engine
36
21
Lesson21: lighting Optimization for games
43
22
Lesson22: Create Forest In Unreal Engine ( speed Tree )
45
23
Lesson23: Create Forest In Unreal Engine Part02
47
24
Lesson24: Create Forest In Unreal Engine Part03
90
25
Lesson25: Concept Art Techniques
70
26
Lesson26: Create Underwater Scene In Unreal Engine
21
27
Lesson27: Game Props Creation
45
28
Lesson28: Low poly Game assets Techniques Part01
60
29
Lesson29: Low poly Game assets Techniques Part02
40
30
Lesson30: Low poly Game assets Techniques Part03
09
31
Lesson31: Color Grading lookup in Unreal Engine
16
32
Lesson32: Render Movie in Unreal Engine
20
33
Lesson33: materials In Unreal Engine
48
34
Lesson34: Modular assets techniques part01
47
35
Lesson35: Modular assets techniques part02
100
36
Lesson36: Modular assets techniques part03
28
37
Lesson37: Trim sheet Part01
36
38
Lesson38: Trim sheet Part02
70
39
Lesson39: Trim sheet part3
36
40
Lesson40: Retopology & UV Baking for games techniques
60
41
Lesson41: Game assets Optimization
40
42
Lesson42: Level Design Part1
50
43
Lesson 43: Level Design
13
44
Lesson 44: Some tips for your quality In Unreal Engine
16
45
Lesson 45 : UE5 interface
27
46
Lesson 46: Introduction to MetaHuman
33
47
Lesson47: learn the workflow inside game companies
12
48
lesson47

Be the first to add a review.

Please, login to leave a review
Layer 1